top of page

MAY 22, 2013

Lose2DeckOut-Naruto TCG erratas

On to erratas

Clarification Errata (Eff. 03/13/13).

Effect text to be:

[IMPURE RESURRECTION]
Sacrifice: 1 Ninja
[EOJ] Remove 1 Madara Uchiha Ninja card in any player’s Discard Pile from the game: Distribute 2 Damage on up to 2 target Ninjas.

__________________

J-1031 – Master of the 7 Swords

——————————————————————————–

Clarification Errata
Effective as of 4/10/13Effect text changed to:
Requirements: Mangetsu Hozuki
Effect: Move all Jutsu cards with “Weapon” in their Requirements from your Discard Pile to your hand. The user may use Jutsu cards with “Weapon” in their Requirements for free during this turn.
__________________

N-1681 – The 4th Kazekage (Eff. 03/13/13)

——————————————————————————–

Clarification Errata (Effective on 03/13/13)

New effect text to be:

[IMPURE RESURRECTION]
Sacrifice: 1 Ninja
[EOJ] (X): Negate target Jutsu unless its owner discards X Chakra.

__________________

N-1684 – Hanzo the Salamander (Eff. 04/3/13)

——————————————————————————–

Clarification Errata (Eff. 04/3/13).

Effect text to be:

[IMPURE RESURRECTION]
Sacrifice: 1 Ninja
[EOJ] Remove X Hanzō the Salamander Ninja cards in any player’s Discard Piles from the game: Give X Damage to each Ninja opposing this Ninja, then discard this Ninja.

Name Errata (Eff. 04/3/13).

Hanzō the Salamander

__________________

Clarification Errata
Effective as of 3/25/13

Effect text changed to:
Effect: Give 1 Damage to the target. If the target is discarded due to this effect, give 1 Damage to 1 other Ninja in the target’s Team. If that Ninja is discarded due to this effect, discard the target’s Team.

____________________

C-060 – Madara Uchiha

——————————————————————————–

Clarification Errata
Errata Effective as of: 11/27/12Effect text of the second effect changed to:
At the end of your turn, if your Turn Marker is 1, you can draw 1 card.
__________________

M-945 – The Power of the Trio

——————————————————————————–

Clarification Errata
Errata effective as of: 01/07/13Effect text changed to:
“When you put in play a “Mind”, “Shadow”, or “Food” Ninja, you may search your Deck for a Ninja card with any of those Combat Attributes, reveal that Ninja card, and move it your hand. If you do, shuffle your Deck afterwards.

___________________
M-951 – Jonin’s Intervention

——————————————————————————–

Clarification Errata
Effective as of: 01/17/13Addition to second effect text:
When this Mission is removed from play, discard the target if it is still in play. (This effect cannot be negated.)
__________________
N-1580 – Naruto Uzumaki

——————————————————————————–

Clarification Errata
Errata effective as of 03/04/13.Valid: When this Ninja is put in play except by deployment, if it Attacks, it can only be opposed by target Ninja your opponent controls during this turn.
______________________
N-1581 – Pakkun

——————————————————————————–

Clarification Errata
Effective as of 03/04/13.Additional Characteristic: Animal
__________________

N-1603 – Kisame Hoshigaki

——————————————————————————–

Clarification Errata
Errata Effective as of: 11/27/12Sacrifice changed to:
Sacrifice: Kisame Hoshigaki
__________________

Reprint: N-1099 Pain (Human Path)

——————————————————————————–

Clarification

Effect text should be:

[HUMAN PATH]

Sacrifice: 1 Ninja or Client
[Mission] If your Turn Marker is even, randomly remove 2 cards in a player’s hand from the game: At the end of this turn, return those cards.

__________________

Clarification Errata
Errata effective as of: 10/17/12Effect text changed to:
At the start of your turn, if Ninjas you control have a combined Mental Power of 5 or more, you can discard the top 3 cards of your Deck. In that case, draw 1 card.
____________________
N-1528 – Karin

——————————————————————————–

Clarification Errata
Errata effective as of: 11/27/12Effect text changed to:
Valid: When any Ninja in this Ninja’s Team or the Team opposing this Ninja would receive any Damage, they receive that Damage plus 1 instead.
__________________
J-935 – Lightning Style Armor (Eff. 07/26/12)

——————————————————————————–

Effect Errata

New effect to be:

Effect: The target of any Jutsu cards the user uses with “Target: 1 Ninja opposing the user” may be changed to “Target: 1 Ninja” during this turn.

Expert [A]: Move this card back to your hand.

________________
J-936 Lightning Style: Emotion Wave (Eff. 05/01/12)

——————————————————————————–

This errata is to clarify the intention of this card, in that it be useable (and count) multiple symbols on the chakra used to pay for it.

New text for this card to be:

Requirements: Water + Entrance cost of 5 or more or Lightning + Entrance cost of 5 or more

Effect: Give 1 Damage to target Ninja opposing the user for every Lightning Symbol on the Chakra used to pay for this Jutsu, then give that same amount of Damage to Y other Ninja opposing the user. Where Y = # of Water Symbol on the Chakra used to pay for this Jutsu.

__________________

N-1447 – Four Tails

——————————————————————————–

Clarification Errata
Errata effective as of: 12/18/12Effect text changed to:
Valid: When a “Tailed Beast” Ninja you control receives Damage due to the Showdown, you can give 1 Damage to 1 Ninja opposing that Ninja.When a “Tailed Beast” Ninja you control receives any Damage or is removed from play by a Jutsu, deal 1 Damage to the user of that Jutsu.
__________________
N-1459: The 4th Raikage (Eff. 06/12/12)

——————————————————————————–

This Ninja’s Characteristics are changed to:

Cloud | Satoosa | Male | Name: A

__________________
N-1483: Seven Tails (Eff. 05/04/12)

——————————————————————————–

Clarification Errata.

New effect text to be:

[SEVEN TAILS]
When a “Tailed Beast” Ninja you control wins any Victory, if it is in a Team by itself, you win 1 Battle Reward.

[Valid | Attacker | Mission] (1): You can play an Angering the Beast Mission card from your Chakra area as though it were in your hand. If you do, remove it from the game afterwards.

__________________
J-908 Chidori Lance (Eff. 02/06/12)

——————————————————————————–

New effect text to be:

Requirements: Sasuke Uchiha + Entrance cost of 4 or more
Target: 1 Ninja opposing the user
Effect: Look at the top X cards of your Deck, where X = the target’s Entrance cost. Move any of them to the bottom of your Deck, then the rest to the top in any order, then injure the target. If a card with a Lightning Symbol was used to pay for this Jutsu, give 1 Damage to the target then draw 1 card.

__________________

N-1364: Zetsu (Eff. 03/05/12)

——————————————————————————–

New effect text to be:

[MYSTERIOUS OBSERVER]
[Blocker | Mission]
(0): If target Ninja Attacks during this turn, its effect text is negated during this turn.

__________________

N-1377 Tobi (Eff. 02/06/12)

——————————————————————————–

New effect text to be:

[Valid | EOJ] Injure this Ninja: Place a -1/-1 coin on target opposing Ninja.

__________________

N-1378 Sasuke Uchiha (State 2) (Eff. 02/06/12)

——————————————————————————–

This Ninja’s Characteristic line should be:

Leaf | Rogue Ninja | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2

__________________
N-1392 – Samui

——————————————————————————–

Clarification Errata
Effective as of 3/28/13Clarifying effect textWhen a Jutsu that has “Weapon” in its Requirements resolves successfully, if this Ninja was the user, you can apply the effect of that Jutsu a second time.
__________________

N-1412 Shino Aburame (Eff. 02/06/12)

——————————————————————————–

New effect text to be:

Valid: When this Ninja receives Damage due to the Showdown, place a 0/0 Insect coin into play.

__________________
J-268 – Sand Tsunami (Eff. 02/02/12)

——————————————————————————–

Clarification Errata

New Effect text is:

Requirements: “Sand” Combat Attribute + Entrance cost of 4 or more

Target: Every Ninja in 1 of your opponent’s Teams

Effect: Injure the target

__________________
C-059 – Giant Eagle

——————————————————————————–

Clarification Errata
Errata effective as of: 10/17/12Second effect text changed to:
Your Discard Pile cannot be affected by effects (except by this card’s effect).
__________________
N-1413: Sakura Haruno (Eff. 02/01/12)

——————————————————————————–

New effect text to be:

[EOJ] (0): Discard X cards from your hand, then injure target opposing Ninja with X Entrance cost. X cannot be 0.

_____________________
New effect text to be:

[Valid | EOJ] If this Ninja is opposed, injure this Ninja: This Ninja’s Team and the Team opposing this Ninja perform a Mental Power Battle during this turn.

_____________________
J-876 – Iron Chain (Eff. 11/21/11)

——————————————————————————–

This cards effect text is now:

Effect: The target gets -3/-3 and has its effect text negated during this turn.

__________________

J-877 – Lightning Style Shadow Clone

——————————————————————————–

Clarification Errata:

New effect text is:

Effect: If the user would receive any Damage during this turn, injure 1 Ninja opposing the user instead.

__________________
M-836 Suspicious Characters (Eff. 04/11/12)

——————————————————————————–

The effect of this card is changed to:

Effect: Search your Deck for 4 Ninja cards with different names and reveal them. Your opponent chooses 2 of those cards. Move the chosen cards to your Discard Pile and the others to your hand. Then, shuffle your Deck.

__________________

N-1278: Shikamaru Nara (Eff. 11/21/11)

——————————————————————————–

New effect text to be:

[PROTECTOR OF THE WILL]

[Mission | EOJ] (E)|(E), Name a Symbol: target Ninja you control cannot be the target of Jutsu cards with the named Symbol during this turn.

__________________

N-1314 – Jirobo (State 2) (Eff. 12/12/11)

——————————————————————————–

This Ninja is now Entrance cost 6.
__________________

N-1327 – Gaara of the Desert(Eff. 12/05/11)

——————————————————————————–

Clarification Errata
Errata Effective as of : 12/05/11Effect no longer targets.Effect text changed to:
[Attacker | Mission](2), Move a Ninja you control to its owner’s hand: Move a Ninja your opponent controls to their hand with Entrance cost equal to the Ninja you moved.
___________________

J-839: Byakugan (Eff. 08/11/11)

——————————————————————————–

Clarification Errata

Effect text to be:

Requirements: “Byakugan”
Target: 1 Jutsu
Effect: Negate the target. In that case, search your opponent’s Deck for all copies of the target and move them to their owner’s Discard Pile.

__________________
J-840: Deflection (Eff. 08/11/11)

——————————————————————————–

Clarification Errata

Effect text to be:

Effect: Name a Symbol. The user’s Team cannot be affected by the effects of Jutsu cards with the named Symbol during this turn.

__________________
M-796 Naruto vs Sasuke (Eff 02/07/12)

——————————————————————————–

This cards name is changed to:

Naruto vs Sasuke

__________________
Clarification Errata
Errata effective as of: 11/27/12Effect text changed to:
[EOJ|Mission](E): When target Ninja would receive any Damage during this turn, it receives that Damage minus 1 instead.

__________________
N-1225: Danzo (Eff. 10/15/11)

——————————————————————————–

Effect Errata

New Effect to be:

[RESEARCH]

Sacrifice: 1 “Sharingan Eye” Ninja
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja’s printed Characteristics.

__________________
Clarification Errata

Characteristics are now:

Sound | Male | The Four Sound Ninja

__________________
N-1262: Jirobo (State 1) (Eff. 08/25/11)

——————————————————————————–

Clarification Errata

Characteristics to be:

Sound | Male | Name: Jirobo | The Four Sound Ninja

___________________
J-830 Chidori (Eff. 6/02/11)

——————————————————————————–

Clarification Errata

Effective: 06/02/11

Effect to be changed to:

Requirements: Sasuke Uchiha or Kakashi Hatake
Target: Every Ninja Battling against the user
Effect: The target gets -2/-2 during this turn. Then, draw 1 card for each target with 0 or less Support.

____________________

M-764 – Rashomon’s Defense (Eff. 05/04/11)

——————————————————————————–

Errata Announced: 05/04/11
Errata legal date: 05/04/11New effect text to be:Permanent
Effect: When any of your Team’s Battles would result in a Draw, it is considered to be a Victory for that Team and a Defeat for the Team Battling against them instead.
Effect: When 1 of your Teams wins a Victory, move 1 card from your Discard Pile to your Chakra area.

__________________
M-772 – Dreams of the Past (Eff. 08/29/12)

——————————————————————————–

Clarification Errata
Errata Effective as of: 08/29/12Errata on second effect:Effect: When you flip a coin, you can ignore the result and flip it again instead.
This effect can be used twice per turn.

__________________
N-1106 Denka (eff. 06/17/11) Clarification

——————————————————————————–

New effect to be:

[MERCHANT]
[Attacker | Mission] Remove this Ninja from the game:: You may deploy 1 Ninja from your Discard Pile during this turn.

This Ninja gets +1/+0 for each of your Ninjas.

__________________
N-1129 Sasuke Uchiha

——————————————————————————–

Clarification Errata

Text should be

[Attacker | Mission] (0): You can discard X Chakra to discard X of your opponent’s Chakra.

__________________
N-1130 – Rashomon (Eff. 05/04/11)

——————————————————————————–

Errata announced: 05/04/11
Errata legality date: 05/04/11New effect text to be:[UNMOVEABLE]
Non-Unique
Valid: This Ninja cannot be sent out to Attack.
When 1 of your “The Four Sound Ninja” Ninjas would receive Damage, you can discard this Ninja card from your hand. In that case, reduce that Damage to 0.

__________________
N-1131: Sakon & Ukon (State 2) (Eff. 08/06/11)

——————————————————————————–

Clarification Errata

This card’s Characteristics now includes:

Name: Sakon | Name: Ukon

__________________
N-1140 – Sasori (Eff. 08/17/11)

——————————————————————————–

Clarification Errata
Errata Effective as of : 08/17/11Errata on first effect:Valid: This Ninja cannot be organized into Teams with non-“Puppet” Ninjas.

__________________
N-1147 – Konan (Eff. 02/13/12)

——————————————————————————–

Effect Change
Errata Effective as of: 02/13/12New effect text to be:When another Void Ninja you control is Sacrificed, you can put in play 1 Void Ninja card from your hand with a lower Entrance cost than the Ninja that was Sacrificed.

_________________
J-796 – Puppet Summoning

——————————————————————————–

Errata

J-796 – Puppet Summoning

Posted: 01/31/11
Legal as of: 02/21/11

Effect text changed to:

Requirements: “Puppet Master” + An Entrance cost of 3 or more

Effect: Search your Deck for 1 “Puppet” Ninja card with an Entrance cost less than the user’s Entrance cost and move it into the user’s Team in any position. At the end of the turn, if the user did not have [SECRET SKILLS], move that “Puppet” Ninja to your hand.

Expert [Chiyo]: Draw 2 cards.

__________________
M-724: Gentle Fist Style: Eight Trigrams (Eff. 8/30/11)

——————————————————————————–

Clarification Errata

New effect text to be:

Permanent (3)
Target: 1 Ninja
Effect: Attach this card to the target. The target gets “Byakugan” and the following effect text: “Valid: During the Mission Phase, you can turn 1 of your opponent’s Battle Rewards face up.”
Effect: When this Mission is removed from play, discard 1 card at random from your opponent’s hand.

__________________
M-735 – Tale of the Gallant Jiraya

——————————————————————————–

Errata

M-735 – Tales of the Gallant Jiraya

Posted: 02/4/11
Legal as of: 02/21/11

New card name is to be:

Tales of the Gallant Jiraiya

__________________
N-1038 – Hinata Hyuga

——————————————————————————–

Effect Errata
Effective 02/14/11New Effect text to be:[PLAYFUL]During your Mission Phase, you can select 1 of your opponent’s Ninjas. In that case, negate the selected Ninjas effect text during this turn unless your opponent discards 1 card.Valid: Your opponent’s maximum hand size is reduced by 1.

__________________
N-1046 – Choji Akimichi & Shikamaru Nara

——————————————————————————–

Errata

N-1046 – Choji Akimichi & Shikamaru Nara

Posted: 02/4/11
Legal as of: 02/21/11

Effect text changed to:

[TAG TEAM RUMBLE!]

Valid: While this Ninja is Battling as an Attacker, the effect texts of Ninjas opposing this Ninja are negated.

Valid: This Ninja’s Team can Block up to 2 Teams (the blocked Teams use their combined Team Power.) When this Ninja Blocks, place a Growth coin on this Ninja.

__________________
N-1073 – Yahiko (Childhood)

——————————————————————————–

Errata

N-1073 – Yahiko (Childhood)

Posted: 02/4/11
Legal as of: 02/21/11

Effect text changed to:

When this Ninja card is discarded or this Ninja is Sacrificed, you can put 1 Growth coin on 1 of your Water or Void Ninjas.

__________________
N-1078 – Jugo

——————————————————————————–

Clarification Errata
Errata Effective as of : 02/07/11New effect text to be:
During your opponent’s Mission Phase, if 2 or more Ninjas were put in play during this turn, you can put this Ninja card in play from your hand.

__________________
N-1090 – Ebizo

——————————————————————————–

Clarification Errata
Errata Effective as of : 03/21/11Errata on first effect:Valid: This Ninja cannot be organized into Teams with non-“Puppet” Ninjas.

__________________
N-1091 – Chiyo

——————————————————————————–

Clarification Errata
Errata Effective as of : 03/21/11Errata on first effect:Valid: This Ninja cannot be organized into Teams with non-“Puppet” Ninjas.

__________________
N-1093 – Monzaemon Chikamatsu

——————————————————————————–

Errata

N-1093 – Monzaemon Chikamatsu

Posted: 01/31/11
Legal as of: 02/21/11

Effect text changed to:

Valid: This Ninja cannot be sent out to Battle with a non-[SECRET SKILLS] Ninja. Head Ninjas that Battle this Ninja are discarded at the end of the turn.

__________________
N-1096 – Pain & Itachi Uchiha

——————————————————————————–

Errata

N-1096 – Pain & itachi Uchiha

Posted: 02/4/11
Legal as of: 02/21/11

New card name is to be:

Pain (Deva Path) & Itachi Uchiha

__________________
N-1100 – Pain (Naraka Path) (Eff. 11/18/11)

——————————————————————————–

This cards effect is changed to:

[NARAKA PATH]
Sacrifice: 1 Ninja or Client

While your Turn Marker is even, your opponent cannot play Mission cards or activate effects of Ninjas with an odd Entrance cost.

Valid: During your Mission Phase, you can put in play 1 Heretical Icon Ninja card from your Reinforcement Deck.

__________________
n-1012 – Shikamaru Nara (Eff. 12/29/10)

——————————————————————————–

Clarification Errata
Errata Effective as of: 12/29/10New card name to be:Shikaku Nara

__________________

m-713 – The Great Naruto Bridge (Eff. 12/06/10)

——————————————————————————–

Clarification Errata
Errata Effective as of: 12/06/10New effect text to be:Negate the target’s effect text during this turn. Then, move the top card of your Deck to your Chakra area. (This Mission does not count towards your 1 Mission per turn)

__________________
M-717: Barrier Preparation (Eff. 04/19/12)

——————————————————————————–

New text to be:

Pernament (2)
Effect: During your Mission Phase, you can remove 1 of your Ninjas from the game. In that case, move that Ninja back into play.

This Mission cannot be removed from play by effects.

__________________
m-719 – Delicate Operation (Eff. 12/09/10)

——————————————————————————–

Effect Change
Errata Effective as of: 12/09/10New effect text to be:Permanent
When your opponent plays a Jutsu, remove a coin from this Mission. In that case negate and move that Jutsu to its owner’s hand.

__________________
N-965 – Monkey King Enma (Eff. 01/25/12)

——————————————————————————–

New effect text for this Ninja to be:

[KING OF BEASTS]

You can deploy 1 additional “Animal” Ninja during your turn.

Valid: While this Ninja is in the same Team as The Third Hokage, this Ninja gets +2/+2.

__________________
n-973 – Iruka Umino (Eff. 1/19/11)

——————————————————————————–

Effect Clarification
Errata Effective as of: 1/19/11New effect text to be:During the Exchange of Jutsu you can pay 1 Lightning Chakra. In that case, switch the Combat and Support values of 1 of your Ninjas this turn.

__________________
n-974 – Ninja Tortoise (Eff. 11/23/10)

——————————————————————————–

Clarification Errata
Errata Effective as of: 11/23/10New card name to be:Tortoise Ninja

__________________
n-984 – Anko Mitarashi (Eff. 3/14/11)

——————————————————————————–

Effect Clarification
Errata Effective as of: 03/14/11New effect text to be:Valid: When you put in play this Ninja or another Ninja, discard 1 of your opponent’s Chakra.

__________________
J-727 – Clone Tactics (Eff. 11/09/10)

——————————————————————————–

Clarification Errata
Errata Effective as of: 11/09/10New effect text to be:Put a copy of the target on the chain.
(User and target remain the same)

__________________
M-694 – Puppet Fight: 10 vs 100! (Eff. 10/15/10)

——————————————————————————–

Clarification Errata
Errata Effective as of: 10/15/10New effect text to be:Each player reveals up to 10 cards from the top of their Deck and puts any number of Ninja cards from among the revealed cards and from their hand in play. Effect text of Ninjas put in play due to this effect are negated during the turn. In that case, your opponent can organize their Teams. Then, each player returns the rest of the revealed cards to their Decks and shuffles it.

__________________
N-897 – Guruko (Eff. 10/15/10)

——————————————————————————–

Clarification Errata
Errata Effective as of: 10/15/10New effect text to be:<>
Tracking
While this card is in your hand, If you have 1 or more “Ninja Dog” Ninjas and/or Ninjas that include “Hatake” in their name, this Ninja is not included in the “1 Ninja per turn” restriction.
During the Exchange of Jutsu, you can move this Ninja into another 1 of your Battling Teams in any position.

__________________
N-899 – Sasuke Uchiha (Eff. 10/15/10)

——————————————————————————–

Clarification Errata
Errata Effective as of: 10/15/10New effect text to be:When this Ninja is sent out to Battle, you can move up to 2 cards from your Discard Pile to your Chakra area. In that case, discard 3 of your Chakra at the end of the turn.

__________________
J-704 – Reanimation Ninjutsu (Eff. 11/26/10)

——————————————————————————–

Errata Effective as of: 11/26/10

New effect text to be:

Target: 1 injured Ninja

Effect: Heal the target and draw 1 card. Then, If the user has a “Medicine” Combat Attribute, you can move 1 card from your Discard Pile to your hand.

__________________
M-668 – Dehydration (Eff. 7/12/10)

——————————————————————————–

Clarification Errata

Effective as of: 07/12/10

New effect text to be:

Counter Permanent (3)
Target: 1 Ninja
Effect: Attach this card to the target. The effect text of the target is negated.

Effect: When your opponent draws 1 or more cards due to an effect, you can draw 1 card.

__________________
N-879 Hinata Hyuga (Eff. 7/19/10)

——————————————————————————–

Errata Posted: 06/28/10
Errata Legal: 07/19/10New effect text to be:”Valid: When your opponent searches or draws any cards due to a Ninja or Ninja card, you can discard 1 card from their hand at random. Then, you can draw 1 card and discard 1 card.”

__________________
N-880 – Yamato (Eff. 07/12/10)

——————————————————————————–

Clarification Errata
Errata Effective as of: 07/12/10New effect text to be:During the Exchange of Jutsu, while this Ninja is on the Battlefield, you can select 1 Battling Ninja. In that case, the selected Ninja becomes a Stand-by Ninja unless your opponent discards 1 card from their hand or Chakra area.

__________________
J-695: Lightning Style: Earth Slide

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:Target: 1 Ninja Battling against the userEffect: Move the target to another one of your opponent’s Battling Teams in any position. The target cannot become a new Team of only 1 Ninja.

__________________
M-626: Ritual

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:Permanent
Effect: When your “Hidan (Curse Mode) receives any Damage, you can give the same amount of Damage to every other injured Ninja.Effect: During your Mission Phase, you can move your “Hidan” to your hand. In that case, put 1 “Hidan (Curse Mode)” Ninja card from your Reinforcement Deck into play.

__________________
M-636: Emergency Call-up

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:Permanent
Effect: When this Mission card’s effect is applied, Look at all of your opponent’s Battle Rewards. Them, if there are 1 or more Ninja cards among them, you can reveal 1 of them and place it in your hand. Then, return the rest.

__________________
M-652 Taking Over the World

——————————————————————————–

Clarification Errata

Date Posted: 01/16/11
Date Legal: 01/16/11

New text is:

“Effect: Select and apply 1 of the following effects, according to the number of your “Akatsuki” Ninjas:
2+) Draw 1 card. Then discard 1 card.
3+) Injure 1 of your opponent’s Ninjas.
4+) Win 1 Battle Reward.”

__________________
M-661 Hard Ones to Deal With

——————————————————————————–

Clarification Errata

Date Posted: 06/03/10
Date Legal: 06/03/10

new text is:

“Counter
Target: 1 Ninja that was just deployed.

Effect: Return the target to its owner’s hand. In that case, your opponent can deploy another Ninja during this turn. Additionally, every Ninja card in your opponent’s hand gets +1 Entrance cost.”

______________________
M-663: Shock

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:Permanent (2)
Effect: Each of your Teams that only have “Genjutsu” Combat Attribute Ninjas gets +2 Team Power during the Showdown.

__________________
N-788: Izumo Kamizuki

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:“Ninjas cannot be sent out to Battle during the turn they are deployed”.

__________________
N-798: Sora

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:When this Ninja is put in play, if your opponent has 4 or more Battle Rewards, you can injure this Ninja.Valid: While this Ninja is injured, it gets “Name: The Nine-Tailed Fox Spirit”. This effect cannot be negated.

__________________
N-815: Naruto Uzumaki

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:When this Ninja is deployed, you can discard a card. In that case, search your deck for 1 “Kakashi Hatake” Ninja card with [TRUE ALLIES] effect, show it to your opponent and place it in your hand. Then, shuffle your deck.During the Exchange of Jutsu, if you have another Ninja with [TRUE ALLIES] effect, you can move the top card of your deck to your Chakra area. In that case, this Ninja gets +1/+0 for each of your opponent’s Ninjas during this turn.

__________________
N-833: Temari

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:When 1 of your opponent’s Ninjas becomes the user of a Jutsu card with “Target: User”, you can discard 1 of your Wind Chakra. In that case, select another one of your opponent’s Battling Ninjas. That Ninja is considered to have used that Jutsu card instead, ignoring all Requirements.

__________________
N-849: Cursed Warrior

——————————————————————————–

Effect errata as of 05/18/10
legal as of 05/21/10New effect text is:When this Ninja is put in play, you can search your Deck for 1 “Cursed Warrior” Ninja card, reveal it, then place it in your hand. Then, shuffle your Deck.
Valid: When this Ninja is discarded due to the Showdown, move this card to its owner’s hand instead.

__________________
N-862: Sakura Haruno (Eff. 06/02/2010)

——————————————————————————–

Clarification Errata
Valid: When you put this Ninja in play, you can heal 1 of your injured Ninjas.
Valid: At the end of the turn, if you healed 1 or more of your injured Ninjas this turn, you can draw 1 card.
Valid: Your other “Leaf” Ninjas get +1/+0.

__________________
C-052: Lady Haruna (Eff. 06/02/10)

——————————————————————————–

Effect Errata
Mission cards in your Chakra area are considered to be 1 or 2 Chakras with a Lightning Symbol for the payment of card cost and effects.

__________________

J-625: Rasengan

——————————————————————————–

Errata announced: 04/20/10
Errata Legal as of: 04/20/10New effect text to read:Requirements: “Naruto Uzumaki” + “Clone Status” or “Jiraiya” or “The Fourth Hokage”Target: Every Ninja in up to 2 of your opponent’s Battling TeamsEffect: Flip a Ninja Blade coin X times. Then, give 1 Damage to the target for each heads.

__________________
J-638: Exposing the Hideout

——————————————————————————–

J-638 : Exposing the Hideout

Effect: Reveal all the cards in your opponent’s Battle Reward area.
If there are 1 or more Ninja cards among them, select 1 of
them and place it in the user’s Team in any position.
Then, return the rest.

__________________
N-712: The Fourth Hokage

——————————————————————————–

Clarification Errata
Legal as of: 07/08/10Valid: During your Mission Phase, you can discard 2 of your Chakras. In that case, place a Ninja Blde coin symbolizing a “Mark” coin on 1 of your opponent’s Ninjas.Valid: During the Exchange of Jutsu, while this Ninja is on the Battlefield, you can move this Ninja into any of your other Teams on the Battlefield in any position. In that case, if there are 1 or more Ninjas with a “Mark” coin in the opposing Team, give 1 Damage to those Ninjas.

__________________
N-717: Tobi

——————————————————————————–

Date Posted: 05/20/10
Effective Date: 06/10/10Effect text errata. New text is:”During your Mission Phase, If this Ninja card is in your hand, you can reveal it and remove it from the game. In that case, draw 2 cards and discard 1 card.”

__________________
N-765: Messenger Ninja

——————————————————————————–

Effect errata as of 05/10/10
legal as of 05/31/10New effect text is:”During your Mission Phase, you can reveal the top 6 cards of your Deck. If there are 1 or more Ninja cards with an Entrance cost of 1 or less and a Lightning Symbol, you can discard this Ninja. In that case, put 1 of them in play and return the rest and shuffle your Deck. If not, shuffle the revealed cards into your deck.”

__________________
N-662: Kankuro

——————————————————————————–

N-662 : Kankuro

Effect Errata: When this Ninja is deployed, you designate a number up to 2, then your opponent randomly selects that number of cards in your hand and reveals them. If there are 1 or more “Puppet” Ninja cards among them, put them(it) in play.

__________________
N-673: Sasori & The 3rd Kazekage

——————————————————————————–

N-673 : Sasori & The 3rd Kazekage

(Characteristic Errata) The Characteristic Lines should read the following:

Sand | Akatsuki | Rogue Ninja | Puppet | Jonin | Satoosa
Male | Puppet Master | Mental Power: 3 | Platoon

> The Characteristic of ‘Ambush’ is not a part of this Ninja’s Characteristics.

__________________
N-676: Itachi Uchiha

——————————————————————————–

N-676 : Itachi Uchiha

(Characteristic Errata) The Characteristic Line should read the following:

Akatsuki | Male | Rogue Ninja | Jonin | Sharingan Eye | Mastery

__________________
N-694: Tonton

——————————————————————————–

N-694 : Tonton

Effect errata: “Female” Ninjas cards in your hand get -1 Entrance cost.

__________________
J-568: Nine-Tail’s Cloak

——————————————————————————–

J-568 : Nine-Tail’s Cloak

Effect: Place 2 Ninja Blade coins (symbolizing “Nine-Tail’s Cloak” coins) on the target. When the user would be removed from play, remove 1 “Nine Tail’s Cloak” coin from it instead. In that case, the target cannot be removed from play during the turn.

__________________
N-688 – Naruto Uzumaki & Shion (Eff. 07/12/10)

——————————————————————————–

Clarification Errata
Effective as of: 07/12/10New effect to be:Valid: When this Ninja card is put in play, designate a number.Valid: When your opponent puts a Ninja card with an Entrance cost with the designated number in play, remove that card from the game.

__________________
M-538 – Crying in Vain (Eff. 10/15/10)

——————————————————————————–

Clarification Errata
Effective as of: 10/15/10New effect to be:Permanent (4)
Effect: When your opponent puts a Ninja card in play except by deploying it, remove it from game.

__________________
J-549 – Assault of Snakes (Eff. 10/22/10)

——————————————————————————–

Clarification Errata
Effective as of: 10/15/10New effect to be:Requirements: ‘Jonin’ or higher Rank Effect:
Search for X number of Ninja cards with “Snake” Characteristic in your Deck and put them in play. The cost of this Jutsu card can only be paid with a ‘Water’ Symbol.

__________________
J-547 – Fire Style: Fireball Jutsu

——————————————————————————–

Errata

J-547 – Fire Style: Fireball Jutsu

Posted: 02/4/11
Legal as of: 02/4/11

Effect text changed to:

Requirements: “Jonin” or higher Rank

Target: 1 Ninja

Effect: Give 1 Damage to the target. Additionally, the user can use “Fire Style: Fireball Jutsu” cards without paying their cost this turn.

__________________
J-544 – Destructive Swing

——————————————————————————–

Effect Errata – Requirements: “The Nine-Tailed Fox Spirit”

__________________
J-592 – Power of the Evil

——————————————————————————–

Effect Errata – Requirements: “The Nine-Tailed Fox Spirit”

__________________
J-513: Tricky Move

——————————————————————————–

J-513 : Tricky Move

> “Requirements” should be “Target”

Target: 1 Ninja Battling against the user.

__________________
J-521: Ten Thousand Snakes Wave

——————————————————————————–

J-521 : Ten Thousand Snakes Wave

Requirement: Orochimaru

Target: Every Ninja of your opponents with an Entrance cost of 3 or less

Effect: Move the target to their owner’s Chakra area.

__________________
M-486: Sealing Barrier

——————————————————————————–

M-486 : Sealing Barrier

Counter

Effect: Designate a card name. Then, look at all the cards in your opponent’s hand. If they have 1 or more cards with the designated name among them, remove those cards from game. In that case, search your opponent’s Deck, and remove all the cards with the same name from game.

__________________
N-619: Kin Tsuchi

——————————————————————————–

N-619 : Kin Tsuchi

Valid: Your “Dosu Kinuta” and/or “Zaku Abumi” Ninjas in this Ninja’s Team get +1/+1 and cannot be affected by the effects of your opponent’s Ninjas.

__________________
N-622: Anko Mitarash

——————————————————————————–

N-622 : Anko Mitarash

Name errata: Anko Mitarashi

__________________
N-640: Might Guy

——————————————————————————–

N-640 : Might Guy

When this Ninja is put in play, you an remove 1 of your opponent’s injured status Ninjas from game. In that case, draw 1 card.

Valid: While this Ninja is in the same Team as 1 or more other Ninjas with a “Taijutsu” combat Attribute, this Ninja gets +0/+5.

__________________
J-485 – Shadow Clone Jutsu

——————————————————————————–

Effect errata:

New effect to be:

Effect: Place this card in any of your Battling Teams in any position. This card becomes a copy of the user but has no effect texts. Change this card to injured status. When it receives any Damage or the user would be removed from play, move this card to the original owner’s Chakra area.

__________________
M-452: Corps in Black

——————————————————————————–

M-452 : Corps in Black

Permanent

Effect: Each time you put in play an “Akatsuki” Ninja, your opponent must select 1 of their in-play Ninjas and discard it.

This effect cannot be duplicated.

__________________
N-540: Father and Mother

——————————————————————————–

N-540 : Father and Mother

Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a “Manipulation” Combat Attribute.

Valid: During the Exchange of Jutsu, you can place this Ninja in 1 of your other Teams with 1 or more Ninjas with a “Manipulation” Combat Attribute in any position.

__________________
N-541: Deidara

——————————————————————————–

N-541 : Deidara

Effect errata: Valid: When this Ninja is discarded due to the Showdown, you can plce 1 Bomb coin on each of your opponent’s Ninjas and search for 1 “Deidara” Ninja card with the [DANGEROUS ARTIST] effect in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

__________________
N-541: Deidara

——————————————————————————–

N-541 : Deidara

Effect errata: Valid: When this Ninja is discarded due to the Showdown, you can plce 1 Bomb coin on each of your opponent’s Ninjas and search for 1 “Deidara” Ninja card with the [DANGEROUS ARTIST] effect in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

__________________
N-548: Sasuke Uchiha

——————————————————————————–

N-548 : Sasuke Uchiha

Effect errata: When this Ninja is sent out to Battle, you can give 1 Damage to 1 of your other Ninjas. In that case, select and give 1 Damage to 1 of your opponent’s Ninjas with equal to or lower printed Entrance cost than that Ninja’s printed Entrance cost.

__________________
J-435: Reaper Death Seal

——————————————————————————–

J-435 : Reaper Death Seal

Effect: Look through your opponent’s Deck, remove from game any number of cards among them, and your opponent gets up to the same amount of Battle Rewards. Then, your opponent shuffle their Deck.

__________________
N-461: Kankuro

——————————————————————————–

N-461: Kankuro

When this Ninja is deployed, you can search for 1 “Puppet” Ninja card with an Entrance cost of 3 or less in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

Valid: During the Exchange of Jutsu, you can place 1 “Puppet” Ninja card with an Entrance cost of 3 or less
from your hand in this Ninja’s Team in any position.

__________________
N-484: Crow

——————————————————————————–

N-484: Crow

Effect errata: During the Exchange of Jutsu, you can place this Ninja in 1 of your other Teams with 1 or more Ninjas with a “Manipulation” Combat Attribute in any position.

Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a “Manipulation” Combat Attribute.

__________________
N-485: Black Ant

——————————————————————————–

N-485: Black Ant

Effect errata: During the Exchange of Jutsu, you can place this Ninja in 1 of your other Teams with 1 or more Ninjas with a “Manipulation” Combat Attribute in any position.

Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a “Manipulation” Combat Attribute.

__________________
N-486: Salamander

——————————————————————————–

N-486: Salamander

Effect errata: During the Exchange of Jutsu, you can place this Ninja in 1 of your other Teams with 1 or more Ninjas with a “Manipulation” Combat Attribute in any position.

Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a “Manipulation” Combat Attribute.

__________________
N-503: Double Headed Wolf

——————————————————————————–

N-503 : Double Headed Wolf

Name errata: Double-Headed Wolf

__________________
N-513: Neji Hyuga

——————————————————————————–

N-513 : Neji Hyuga

Effect errata: When this Ninja is sent out to Battle and opposed, you can place 1 Ninja Blade coin (symbolizing a Negation coin) on 1 Ninja Battling against this Ninja.

Valid: Effect texts of Ninjas with 1 or more Negation coins are negated. This effect cannot be negated.

__________________
J-377: Rasengan

——————————————————————————–

J-377 : Rasengan

Effect: Give 1 Damage to the target. If the target is discarded due to that Damage, give 1 Damage to another of your opponent’s Ninjas.

__________________
J-384: Water Style: Water Dragon Jutsu

——————————————————————————–

J-384 : Water Style: Water Dragon Jutsu

Effect Errata: Effect: Change the target to injured status. Additionally, flip a Ninja Blade coin X times. Give 1 Damage to the target for each heads.

__________________
J-US091: Counter by the Sharingan Eye

——————————————————————————–

J-US091 : Counter by the Sharingan Eye

Requirements: “Sharingan Eye”

Target: (1) 1 of your opponent’s Jutsu cards being used
(2) User

Effect: Target (2) becomes the user of a copy of Target (1), meeting all “requirements” if it has any. You can select a target (if any) for the ‘copy’, paying the Jutsu cost of the ‘copy’, including any discard for “X” (if any). In that case, apply the effect of the ‘copy’.

__________________
M-US091: Scum Recipe

——————————————————————————–

M-US091 : Scum Recipe

Effect: Search your Deck for any number of “Ichiraku Noddle Shop” Mission cards, show them(it) to your opponent, place them(it) in your hand. Then, shuffle your Deck.

__________________
M-US102: Toe to Toe

——————————————————————————–

M-US102 : Toe to Toe

Permanent (3)

Effect: Effect texts of Ninjas cannot be negated by effects.

__________________
N-365: Itachi Uchiha

——————————————————————————–

N-365: Itachi Uchiha

Valid: When this Ninja is put in play, change 1 of your opponent’s in-play Ninjas to injured status. As long as this Ninja remains in play, that Ninja cannot be healed.

__________________
N-US103: Shukaku

——————————————————————————–

N-US103 : Shukaku

Effect errata:

Valid: When this Ninja is put in play, discard every card in both player’s Chakra areas. During the turn and the next turn that this Ninja is put in play, you cannot charge or move any cards from your hand to your Chakra area.

Valid: This Ninja cannot be removed from play by effects of your opponent’s Jutsu cards. This effect cannot be negated.

__________________
J-US066: Lightning Blade

——————————————————————————–

J-US066 : Lightning Blade (added 5-19-08)

Effect: If your opponent has 5 or more Battle rewards, discard the target. If your opponent has 4 or less Battle rewards, give 1 Damage to the target. In either case, the user gets +X/+X during this turn. X = the number of your opponent’s Battle Rewards.

__________________
M-272: Tsunade’s Guess

——————————————————————————–

M-272: Tsunade’s Guess

Effect: Select either “Ninja card” or “Jutsu or Mission card” and reveal the top 4 cards of your Deck. If you have 1 or more of the selected type of cards among the revealed cards, select 1 of the selected type cards among them, place it in your hand, return the rest to your Deck and shuffle it. If not, discard all the cards revealed by this effect.

__________________
N-308: Sasuke Uchiha

——————————————————————————–

N-308 : Sasuke Uchiha

Valid: This Ninja cannot be sent out to Battle in the same Team with any other “Leaf” Ninjas.

__________________
N-US070: Gaara of the Desert

——————————————————————————–

N-US070 : Gaara of the Desert

(Characteristic Errata) The Characteristic Line should read the following:

Sand | Genin | Male

__________________
J-248: Ultimate Defense: Shield of the Shukaku

——————————————————————————–

J-248 : Ultimate Defense: Shield of the Shukaku

Requirements: “Gaara of the Desert” + “An Entrance cost of 4 or more”

Target: The user’s Battling Team

Effect: If the user is Battling as a Blocker, the target gets +10 Team Power or +10 Team mental Power during this turn. If the target wins an Outstanding Victory during this turn, it becomes a Victory.

__________________
N-273: Double-Headed Wolf

——————————————————————————–

N-273: Double-Headed Wolf

(Characteristic Errata) The Characteristic Line should read the following:

Leaf | Animal | Ninja Dog | Name: “Kiba Inuzuka” | Name: “Akamaru”

__________________
J-212: Fire Style: Fireball Jutsu

——————————————————————————–

J-212 : Fire Style: Fireball Jutsu

Name errata: Fire Style: Fire Ball Jutsu

__________________
J-US035: Release of Chakra

——————————————————————————–

Effect: Move 3 cards from your hand to your Chakra area. In that case, draw 3 cards.
___________________
M-209: Reunion with the Former Teacher

——————————————————————————–

Permanent (3)

Effect: At the beginning of your turn, if you have 2 or less cards in your hand, draw card(s) until you have 3 cards in your hand.
___________________

M-US033 : Take it again!

——————————————————————————–

M-US033 : Take it again!

Permanent (3)

Effect: Every time your opponent draws 1 or more cards due to their effect, and that effect is applied successfully, that player randomly discards the same amount of cards.

__________________
N-254: Kimimaro

——————————————————————————–

N-254 : Kimimaro

This Ninja is put in play in injured status.

Valid: If you have either or both “Orochimaru” or “Kabuto Yakushi” in play when this Ninja is put in play, you can heal this Ninja at the end of the turn.

__________________
N-US046: Jiraiya

——————————————————————————–

N-US046 : Jiraiya

(Effect errata) Valid: When any of your Ninjas in this Ninja’s Team is to receive Damage or be removed from play by your opponent’s Ninja’s effect, you can discard 2 of your Chakra. In that case, negate that Ninja effect. Additionally, none of your Ninjas in this Ninja’s Team can receive any Damage or be removed from play by the effects of your opponent’s Ninja’s effect during the turn.

__________________
N-US050: Inochi Yamanaka & Ino Yamanaka

——————————————————————————–

N-US050 : Inochi Yamanaka & Ino Yamanaka

Name Errata: Inoichi Yamanaka & Ino Yamanaka

(Characteristic Errata) The Characteristic Line should read the following:

Leaf | Jonin | Genin | Male | Female | Platoon | Mental Power: 1

__________________
J-167: Playing Possum Jutsu

——————————————————————————–

J-167 : Playing Possum Jutsu

Effect: You an search for any number of Ninjas with a “Sand” Combat Attribute in the top 4 cards of your Deck, show it (them) to your opponent, and move them to your hand. Then, return the rest and shuffle your Deck.

__________________
J-US002: Harem Jutsu

——————————————————————————–

J-US002 : Harem Jutsu

Effect: The user becomes “Female”. The target cannot become the user of Jutsu cards during this turn.

__________________
J-US007: Lion’s Barrage

——————————————————————————–

J-US007 : Lion’s Barrage

Effect: Give X Damage to the target. X (the Jutsu cost) can only be paid by Chakras with a “Fire” symbol.

__________________
N-US005: Sakura Haruno

——————————————————————————–

N-US005 : Sakura Haruno

Effect: When you place a Growth coin on 1 of your other Ninjas due to the effect of Growth, place a Growth coin on this Ninja as well.

__________________
N-US013: Ino Yamanaka

——————————————————————————–

During your opponent’s Mission Phase, you can select 1 of your opponent’s Ninjas. That selected Ninja can only be sent out to Battle as a Head Ninja during the turn.

__________________
N-US035: Haku

——————————————————————————–

N-US035 : Haku

Effect: You can injure 1 other Ninja in this Ninja’s Team. In that case, that Ninja cannot be targeted by your opponent’s Jutsu cards during that turn. Additionally, at the end of that turn, heal that injured Ninja.

__________________
J-177: Tsukuyomi

——————————————————————————–

Errata

J-177 – Tsukuyomi

Posted: 02/9/11
Legal as of: 02/9/11

Requirements: “Itachi Uchiha”

Target: 1 Ninja

Effect: Return the target to the top of its original owner’s Deck. Then, look at all the cards in your opponent’s hand to return every Ninja with the same name as the target to the top of its original owner’s Deck.

__________________
J-181: Ice Style: Wolf-Fang Avalanche Jutsu

——————————————————————————–

J-181: Ice Style: Wolf-Fang Avalanche Jutsu

Effect: Discard the top X cards of your opponent’s Deck. Only Chakras with the “Water” Symbol can be discarded for “X”.

__________________
J-205: Division

——————————————————————————–

J-205 : Division

Target errata: “Target: Katsuyu”

__________________
C-019: Futaba

——————————————————————————–

C-019 : Futaba

Effect errata: Effect: Every time you heal 1 or more of your injured Ninjas, draw 1 card.

__________________
M-158: The One Who Inherits and Entrusts the Will

——————————————————————————–

Effect: If all of your in-play Ninjas are “Leaf” Ninjas and you have 2 or less cards in your hand, draw card(s) until you have 3 cards in your hand.
__________________
N-139: Rock Lee

——————————————————————————–

N-139 : Rock Lee

Valid: This Ninja is put in play in injured status. When this Ninja is put in play, draw 1 card.

__________________
N-144: Gemma Shiranui

——————————————————————————–

N-144 : Gemma Shiranui

Name errata: Genma Shiranui

__________________
N-163: The Third Hokage

——————————————————————————–

You can move 1 Ninja Battling against this Ninja to the bottom of its original owner’s Deck. In that case, discard this Ninja.

Errata is effective as of 10/1/07.

For clarification, this effect is NOT Valid.

__________________
N-166: Orochimaru

——————————————————————————–

N-166 : Orochimaru

When this in-play Ninja is discarded to the Discard Pile, you can discard 1 of your in-play Ninjas to return this Ninja to its original owner’s hand.

__________________
N-169 – Kazekage (Eff. 05/02/12)

——————————————————————————–

This Ninja’s name is changed to:

The 4th Kazekage

__________________
J-092: Five-Pronged Seal

——————————————————————————–

J-092 : Five-Pronged Seal (This text goes into effect as of May 30, 2008)

Target errata: “Target: 1 Ninja Battling against the user”

__________________
J-107: Silent Killing

——————————————————————————–

J-107 : Silent Killing

Name errata: Silent Killing Jutsu

__________________
M-128: Disarmament

——————————————————————————–

M-128 : Disarmament

Counter

Effect: The player with less in-play Ninjas moves 1 of their Ninjas to the original owner’s hand. The player with the most in-play Ninjas moves 2 of their Ninjas to the original owner’s hand.

__________________
M-131 – Challenging Again

——————————————————————————–

Clarification Errata
Errata Effective as of: 08/29/12ErrataEffect: Every time you flip a Ninja Blade coin, you can ignore the result and flip it again instead. If you need to flip a coin more than once, you can only redo one of the flips. This effect can only be applied once per “Ninja Blade coin flip effect” and cannot be duplicated.

__________________
N-114: Temari

——————————————————————————–

N-114 : Temari

The cost of a Jutsu, used by your opponent’s Ninja, that targets 1 or more Ninja’s in this Ninja’s Team, is increased by 1 Chakra.

__________________
N-121: Ebisu

——————————————————————————–

N-121 : Ebisu

When this Ninja is put in play, draw 1 card.

Valid: This Ninja’s Team cannot win any Battle Rewards if your opponent has a “Satoosa” or higher Rank Ninja in play.

__________________
N-130: Baki

——————————————————————————–

N-130 : Baki

When this Ninja is sent out to Attack, it gets the following effect during the turn: “Valid: At the end of the turn, if this Ninja is in your Village, your opponent discards 1 of their in-play Ninjas.”

__________________
M-047: Stay Out of This!

——————————————————————————–

M-047 : Stay Out of This!

Counter

Target: 1 Ninja of “Chunin” or higher Rank that was just deployed

Effect: Move the target back to its owner’s hand. Your opponent can deploy another Ninja this turn, however your opponent cannot deploy a Ninja with the same name as the target this turn.

__________________
M-055: Sharp Words

——————————————————————————–

M-055: Sharp Words

Permanent (3)

Effect: The Attacker may only send out X Teams.
X = the number of Ninja Blade coins on this card.

__________________
N-055: Dosu Kinuta

——————————————————————————–

N-055 : Dosu Kinuta

While this Ninja is the Head Ninja, any Head Ninja that Battles against this Ninja during the turn, receives 1 Damage after the Showdown.

__________________
N-060: Temari

——————————————————————————–

N-060 : Temari (this new text goes into effect as of May 30, 2008)

Each time 1 of your opponent’s Ninjas is injured by a Jutsu card used by any Ninja in this Ninja’s Team including this Ninja or by the effect of any Ninja in this Ninja’s Team; your opponent must select 1 of the cards in their hand and discard it when that Ninja is injured.

__________________
N-063: Iruka Umino

——————————————————————————–

N-063 : Iruka Umino

Effect: When this Ninja is put in play, you can heal 1 of your injured Ninjas.

__________________
N-064: Kakashi Hatake

——————————————————————————–

N-064 : Kakashi Hatake

Valid: When this Ninja’s Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward. When this Ninja’s Team is Defeated or Completely Defeated, your opponent wins 1 Battle Reward.

__________________
N-067: Naruto Uzumaki

——————————————————————————–

N-067 : Naruto Uzumaki

This card, when used as a Jutsu payment from your Chakra area, can be treated as up to 2 “Lightning” Chakra.

__________________
N-083: Anko Mitarashi

——————————————————————————–

N-083 : Anko Mitarashi

When this Ninja becomes the user of a Jutsu card, any “Water” symbols of the Jutsu cost can be treated as “Lightning” symbols instead.

__________________
N-086: Sasuke Uchiha

——————————————————————————–

N-086 : Sasuke Uchiha

Valid: During the Exchange of Jutsu, you can discard 1 Chakra. In that case, select 1 of the characteristics of an in-play Ninja. This Ninja gets that characteristic during the turn.

__________________
-020: Escape Jutsu

——————————————————————————–

J-020 : Escape Jutsu

Effect: The target’s Power is changed to it’s printed value and cannot be changed during this turn.

__________________
J-028: Ninja Art of Beast Mimicry: All-Four Jutsu

——————————————————————————–

J-028 : Ninja Art of Beast Mimicry: All-Four Jutsu

Effect: The Target gets “Animal” and +X/+0 during this turn. X= the Combat of the target.

__________________
J-031: Guillotine Sword

——————————————————————————–

J-031 : Guillotine Sword

Effect: All Ninjas that receive Damage from the User’s Team during this turn are discarded after Damage is applied, even if that Damage is reduced to 0. This effect is negated if the Damage is negated.

__________________
M-009: Lone Avenger

——————————————————————————–

M-009 : Lone Avenger

Counter

Target: 1 non-Permanent Mission card being played

Effect: Negate the target and discard it.

__________________
M-022 : Leaf Ninja Forces

Permanent

Effect: Both Players draw 1 extra card during their Start Phase.

__________________
M-023 Battle of Clones

——————————————————————————–

It should read:

EFFECT: The Target gets “Clone Status”. When this card is put into play, put a Ninja Blade Coin symbolizing “Clone Status” on the target Ninja.

__________________
M-025 The Hero Appears!

——————————————————————————–

Should Read:
Effect: All Ninja cards in both players’ hands with an Entrance cost of 1 or more get +1 Entrance cost. This effect cannot be duplicated.
__________________
M-027 Blood of the Uchiha Clan

——————————————————————————–

It should read:

EFFECT: The Target gets Sharingan Eye. When this card is put into play, put a Ninja Blade Coin symbolizing Sharingan Eye on the target Ninja.

__________________
N-024: Zabuza Momochi

——————————————————————————–

N-024 : Zabuza Momochi

While this Ninja is the Head Ninja, all Ninjas that receive Damage from this Ninja’s Team are discarded after Damage is applied, even if that Damage is reduced to 0. This effect is negated if the Damage is negated.

__________________
N-028 Kiba Inuzuka

——————————————————————————–

Should Read:

Valid: When this Ninja is sent out to Battle with a Ninja with “Animal,” in the same team, this Ninja gets +1/+1 during the turn.

__________________
N-039: Might Guy

——————————————————————————–

N-039 : Might Guy

When the Head Ninja of this Ninja’s Team is a “Genin” with a “Taijutsu” Combat Attribute, this Ninja gets +0/+4 during the turn.

__________________
PR-009: Kakashi Hakate

——————————————————————————–

PR-009 : Kakashi Hakate

Name errata: Kakashi Hatake

__________________
PR-041 Naruto Uzumaki & Hinata Hyuga

——————————————————————————–

This card has received an errata as of 04/09/10.

From:

“At the beginning of your opponent’s Mission Phase, you can put this Ninja card in play by removing your in-play “Naruto Uzumaki” and “Hinata Hyuga” from game. (The Entrance cost must be met.) In that case, your opponent cannot put in play any Ninja cards during this turn.”

To:

“At the beginning of your opponent’s Mission Phase, you can put this Ninja card in play by removing your in-play “Naruto Uzumaki” and “Hinata Hyuga” from game. (The Entrance cost must be met.)

During the turn that this Ninja is put in play, your opponent cannot put in play any Ninjas with an Entrance cost equal to their Turn Marker.”

This change is effective immediately on Competitive and Sanctioned Play.

__________________
PR-042: Kakashi Hakate

——————————————————————————–

PR-042 : Kakashi Hakate

(Combat Attribute Errata) The Combat Attribute should be: Genjutsu

__________________
PR-048: Popularity

——————————————————————————–

PR-048 : Popularity

Permanent (3)

Effect: While you have only 1 Ninja with the highest Entrance cost among the Ninja you have in play, that Ninja cannot be affected by your opponent’s effects.

__________________
PR-053 Naruto Uzumaki

——————————————————————————–

Errata Effective: 08/30/10

New effect text to read:

While this card is in your Reinforcement Deck, if you have 2 or more Ninjas with [TRUE ALLIES] effect, you can return your “Naruto Uzumaki” Ninja to its owner’s hand during your Mission Phase. In that case, put this Ninja card in play.

Valid: When a Ninja would be removed from play by Damage or your opponent’s effects, you can discard 1 “Naruto Uzumaki” Ninja card in your hand. In that case, that Ninja is not removed instead.

___________________

PR-058 – Itachi Uchiha (Eff. 05/22/13)

 

Clarification Errata
Errata effective as of: 05/22/13

 

Effect text changed to:
[INFERNO]
Your opponent cannot play non-Jutsu cards with an Entrance cost of 2 or less.

 

__________________
PR-064 – Naruto Uzumaki & Sasuke Uchiha

——————————————————————————–

Clarification Errata

Effective: 07/19/11

This Squad’s Characteristics should be:

Leaf
Sound
Male
Rogue Ninja
Genin
Clone Status
Sharingan Eye
SQUAD

__________________
PR-070 – Deidara (Eff. 05/25/11)

——————————————————————————–

Errata Announced: 05/04/11
Errata legal date: 05/25/11New effect text to be:[ARTIST OF RUINATION]
During your Mission Phase, you can discard any number of your Ninjas. Then, give 1 Damage to every other Ninja with an Entrance cost less than or equal to the number of Ninjas your discarded due to this effect.

__________________
PR-072 – Naruto Uzumaki (Eff. 08/25/11)

——————————————————————————–

New effect to be:

[ATTUNEMENT]
When this Ninja is deployed, you can attach 1 Jutsu card from your hand to this Ninja.
Valid: During the Exchange of Jutsu, you can pay X Chakra, where X = the converted cost of the Jutsu attached to this Ninja. In that case, add a copy of the attached Jutsu card to the chain with this Ninja as the user (Requirements/target must be met/selected).

__________________
Clarification Errata
Errata effective as of: 01/04/12Effect text changed to:
Valid: When this Ninja uses a Jutsu, you may pay 1. In that case, negate target Jutsu.

__________________
PR-US014: Multi Shadow Clone Jutsu

——————————————————————————–

PR-US14 : Multi Shadow Clone Jutsu

Effect: The targets get +3/+0, during the turn, for each “Naruto Uzumaki” in your Discard Pile and Chakra area.

__________________

House Erratas:

PR-US008 : Gaara of the Desert

Effect: You can discard another Ninja in this Ninja's Team.  In that case, give 1 Damage to 1 Target Ninja Battling against this Ninja's Team.

NARUTO CCG

bottom of page